Install that ****! Its a good enough game that I wouldn't care it came with a virus
That's just what they want... Muaha ha ha ha!
Install that ****! Its a good enough game that I wouldn't care it came with a virus
Was waiting for someone to pick this, and (Smash Brothers)
One reason I have not yet picked it up.![]()
After seeing some good picks, I found a forgotten gem: Soulcalibur ソウルキャリバー for the Dreamcast
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The fighting game to top all fighting games on the fighting game console to top all fighting game consoles... seriously, I have played loads of fighting games and this is the one I keep coming back to... and on the Dreamcast. It is just so well done; the graphics are sharp, the gameplay is responsive and intuitive... just a brilliant fighting game... it is as simple or complex as you want to play it. Just a masterpiece, pure and simple.
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I'm not enough of an FPS purist to be bothered by consoles, and I've got no patience for continually beefing up my computer enough to run all these games, so I'll be picking up the PS3 version when it comes out.
While I do agree, there is something to be said for dumbing things down to the lowest common denominator the way console FPS games do. I'm not a huge fan of FPS games, yet I could jump into the properly designed ones and immediately hold my own online.But I absolutely cannot stand FPS games without a mouse and keyboard. Gamepads suck for FPS games.
But I absolutely cannot stand FPS games without a mouse and keyboard. Gamepads suck for FPS games.
But I absolutely cannot stand FPS games without a mouse and keyboard. Gamepads suck for FPS games.
There are a handful of solid games I had slotted as potential picks here, but none I would feel more pain at missing out on than this one.
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Chrono Trigger - 1995 - SNES
It was a bit overlooked coming out toward the end of the Super Nintendo's lifespan, but is just an amazingly designed and executed RPG adventure created by a "Dream Team" of the genre.
Featured multiple-endings, side-quests centered around character development and beautifully rendered visuals and storylines.
And just when you think you've reached the final boss of the game ... oh, no wait, you're only halfway through.
Even if the multiple endings and ability to mix and match the seven members of your team (and get different dialogue and skill sets by doing so) didn't increase the replay value of this classic, I could still go through it over and over as though it were a favorite movie.
. If I wasn't lacking a FPS at the time of my last pick, this would have been taken. In fact, I actually had this typed in with the picture and explanation and the whole works, and changed my mind at the last minute. This rivals FFVI for the best SNES RPG IMO, with Secret Of Mana being a close 3rd
But I absolutely cannot stand FPS games without a mouse and keyboard. Gamepads suck for FPS games.
I can't stand the XBox 360 controller (largely, I'm sure, because I'm just not used to it), but a well designed FPS with the PS2/PS3 controller is remarkably intuitive.
For me XBOX 360 contoller is way better than PS controller when it comes to FPS games. I tried playing Halo first time before on my nephews PS2 and 20 minutes into the game I gave up. Maybe the PS2 controller is not just meant for me, I feel that it's too small for my liking, or I just have large hands.![]()
I agree with the Xbox 360 controller > PS controller sentiment, but please do tell about this PS2 that could play Halo. I think that'd be worth quite a bit on eBay.
Play Call of Duty 4 for PS3. I'm sure it would change your stance just a little bit on that
But I don't enjoy playing FPS games with them. You cannot possibly have the degree of freedom/speed/flexibility allowed with a mouse and keyboard. You have to (generally) use auto-aim and larger hitboxes to compensate for the lack of precision of the device. I have tried several FPS games over the years on consoles of various kinds, and over and over again the controls are not optimal for that type of game.
I like consoles for other types of games, but FPS games on consoles always feel "dumbed down". Hence the reason for GGG's comment about being "designed" for the controller. I know some love the gamepads for those games (usually because they grew up using them) and hey, more power to you if you do.
One thing I could see changing that would be the advancement of the Wii type controllers, which obviously operate somewhat like a mouse and give precision you can't get elsewhere on a console. Point and shoot baby.![]()
And this is why I like console FPS games, because I don't enjoy the genre much I don't take time to program 50+ buttons, I just jump in and play and get blown to bits by the guy that knows all the nuances of the control scheme and has remapped every single button.Until they invent a controller with 50+ buttons that a human can somehow use and keep control of, I'm not sure that an FPS will ever be as playable on a console as a keyboard. Console players are good for my frag #s when they come online to play though.![]()
For me XBOX 360 contoller is way better than PS controller when it comes to FPS games. I tried playing Halo first time before on my nephews PS2 and 20 minutes into the game I gave up. Maybe the PS2 controller is not just meant for me, I feel that it's too small for my liking, or I just have large hands.![]()
But I don't enjoy playing FPS games with them. You cannot possibly have the degree of freedom/speed/flexibility allowed with a mouse and keyboard. You have to (generally) use auto-aim and larger hitboxes to compensate for the lack of precision of the device. I have tried several FPS games over the years on consoles of various kinds, and over and over again the controls are not optimal for that type of game.
I like consoles for other types of games, but FPS games on consoles always feel "dumbed down". Hence the reason for GGG's comment about being "designed" for the controller. I know some love the gamepads for those games (usually because they grew up using them) and hey, more power to you if you do.
I think it was PC Gamer who had a competiton between a group of M+K (PC Gamer) players vs. gamepad (console magazine of some kind, I think) players head to head and the M+K group wiped them out. The players were from their respective magazine staffs, so they were very good playing with their respective controllers.
I also just don't find playing FPS games with gamepads to be "fun". Without the degree of control and responsiveness of a M+K, the games feel "clunky".
JMHO, of course. YMMV.
And this is why I like console FPS games, because I don't enjoy the genre much I don't take time to program 50+ buttons, I just jump in and play and get blown to bits by the guy that knows all the nuances of the control scheme and has remapped every single button.
For any kind of high level tournament play PC/M&K is the way to go. For pick up and play give me XBox Live and one of the four allowable button layouts any day.
One thing I could see changing that would be the advancement of the Wii type controllers, which obviously operate somewhat like a mouse and give precision you can't get elsewhere on a console. Point and shoot baby.
In theory, yes, but the accuracy leaves something to be desired.