Alright peeps. Its come time. Last year we did the All Time NBA Draft. MJ vs. Wilt vs. Magic vs. Kobe etc. BORING!
Now comes the REAL test of your bball knowledge. And the only type of bball knowledge that really matters. Introducing the uberepic:
All Time Sacramento Kings Draft!!!
"But Mr. Bricklayer, I am ignorant pond scum and can't possibly remember who was on the team in 1989, or how many points Randy Beuer averaged in 1993-94!"
Pan down -- the work has been done for you (and if you don't think that was some work, I've had this window open for a solid week putting it together). Every player ever to suit up for the Kings, every player to ever play even 1 game as a King, has been listed, summarized, and had his career stats linked to. There are no excuses. This is your franchise. Let's get it on.
Da Rules
1) The draft will be serpentine and last 13 rounds -- enough to draft 12 players and 1 coach.
NOTE: only 1 coach may be drafted per team -- there are only 12 coaches in Sacto era history, and 12 participants. So no drafting multiple coaches just to leave somebody else without one.
2) Each participant will have 24 hours to make each pick, beginning from the moment that the player ahead of them picks.
Note: as a courtesy when you make your own pick, immediately send a PM to the person after you in the draft order. However receipt of such a PM is a courtesy only -- if you do not receive such a PM and take more than 24 hours to make a pick, you will be skipped over and have to make a makeup pick later.
3) All of the players' stats are linked up below. With each selection please indicate which of the player's seasons for the Kings you would like to draft. If a player was here from 91-92 until 96-97, then indicate which of those seasons you are taking. It would be greatly appreciated if you listed the stats that season as well -- otherwise I will have to go look them up. Note that players can still only be drafted once -- 3 people can't draft the same player and just taker different seasons. Note 2: gms played stats from the strike shortened '98-'99 season will be prorated out over 82 games. There were 50 gms that season, hence a player who played in 47 of the 50 games (94%) will be given credit for having played in the equivalent of 77 games (82 x.94) in anormal 82 game season.
4) In order to try to balance the advantage of having a high pick for a franchise that has only had a limited number of high level stars, BOTH the second and third round will begin with the player picking 12th. So Rnd 1 will be 1st to 12th; Rnd 2 12th to 1st, Rnd 3 12th to 1st, Rnd 4 1st to 12th etc. in normal serpentine fashion thereafter. Its a minor correction, but one that should allow late drafters to try to counter star power wiht overall quality -- i.e. the person with the first pick will draft the 1st, 24th, and 36th players. The person with the 12th pick would get the 12th, 13th and 25th players.
5) Trading WILL be allowed, either before OR after a pick is made. Thus draft picks may be traded ahead of actual drafting, or players may be traded after they are drafted.
TRADING RULES:
a) after pondering the potential chaos caused by unbalanced multi-player trades (2 for 1s, 3 for 1s etc.), all trades must involve an equal number of players and picks on each side. In other words, if you trade somebody two players, you must take back some combination of 2 players or picks. Presumably 12th/13th round picks can be used as fodder to fill in during two for one type deals. i.e. you may trade 2 players for 2 players, 2 picks, or 1 player and 1 pick, but may not trade 2 players for 1 player alone, or 1 pick alone, or 3 players etc.
b) If both participants have a coach, then they may be swapped as part of a deal. If only one participant has a coach, he can be traded as normal.
c) No player may ever have more than 13 picks, 12 players, or 1 coach. If you have accumulated 12 players, then you can't take anymore and your last pick must go to a coach. And vice versa.
d) trading will be allowed for some period after the draft is over as well
6) when the draft is completed, any player may freely exchange any of their drafted players for any undrafted free agent. I'm thinking first come first seved there -- just whenever it is posted.
7) each participant will be responsible for $100 in remuneration to Bricklayer for his work in this thread.
8) we'll figure oout the exact post draft mechanics of the playoffs later. Likely I will ask in PM for everybody to send in how many games they think each team could win agiainst a real NBA schedule, average out th result, and use that to rank the playoffs. But we'll see.
Come on, its the history of your Kings. Come have fun wallowing in the fugly.
Draft Order:
Now comes the REAL test of your bball knowledge. And the only type of bball knowledge that really matters. Introducing the uberepic:
All Time Sacramento Kings Draft!!!
"But Mr. Bricklayer, I am ignorant pond scum and can't possibly remember who was on the team in 1989, or how many points Randy Beuer averaged in 1993-94!"
Pan down -- the work has been done for you (and if you don't think that was some work, I've had this window open for a solid week putting it together). Every player ever to suit up for the Kings, every player to ever play even 1 game as a King, has been listed, summarized, and had his career stats linked to. There are no excuses. This is your franchise. Let's get it on.
Da Rules
1) The draft will be serpentine and last 13 rounds -- enough to draft 12 players and 1 coach.
NOTE: only 1 coach may be drafted per team -- there are only 12 coaches in Sacto era history, and 12 participants. So no drafting multiple coaches just to leave somebody else without one.
2) Each participant will have 24 hours to make each pick, beginning from the moment that the player ahead of them picks.
Note: as a courtesy when you make your own pick, immediately send a PM to the person after you in the draft order. However receipt of such a PM is a courtesy only -- if you do not receive such a PM and take more than 24 hours to make a pick, you will be skipped over and have to make a makeup pick later.
3) All of the players' stats are linked up below. With each selection please indicate which of the player's seasons for the Kings you would like to draft. If a player was here from 91-92 until 96-97, then indicate which of those seasons you are taking. It would be greatly appreciated if you listed the stats that season as well -- otherwise I will have to go look them up. Note that players can still only be drafted once -- 3 people can't draft the same player and just taker different seasons. Note 2: gms played stats from the strike shortened '98-'99 season will be prorated out over 82 games. There were 50 gms that season, hence a player who played in 47 of the 50 games (94%) will be given credit for having played in the equivalent of 77 games (82 x.94) in anormal 82 game season.
4) In order to try to balance the advantage of having a high pick for a franchise that has only had a limited number of high level stars, BOTH the second and third round will begin with the player picking 12th. So Rnd 1 will be 1st to 12th; Rnd 2 12th to 1st, Rnd 3 12th to 1st, Rnd 4 1st to 12th etc. in normal serpentine fashion thereafter. Its a minor correction, but one that should allow late drafters to try to counter star power wiht overall quality -- i.e. the person with the first pick will draft the 1st, 24th, and 36th players. The person with the 12th pick would get the 12th, 13th and 25th players.
5) Trading WILL be allowed, either before OR after a pick is made. Thus draft picks may be traded ahead of actual drafting, or players may be traded after they are drafted.
TRADING RULES:
a) after pondering the potential chaos caused by unbalanced multi-player trades (2 for 1s, 3 for 1s etc.), all trades must involve an equal number of players and picks on each side. In other words, if you trade somebody two players, you must take back some combination of 2 players or picks. Presumably 12th/13th round picks can be used as fodder to fill in during two for one type deals. i.e. you may trade 2 players for 2 players, 2 picks, or 1 player and 1 pick, but may not trade 2 players for 1 player alone, or 1 pick alone, or 3 players etc.
b) If both participants have a coach, then they may be swapped as part of a deal. If only one participant has a coach, he can be traded as normal.
c) No player may ever have more than 13 picks, 12 players, or 1 coach. If you have accumulated 12 players, then you can't take anymore and your last pick must go to a coach. And vice versa.
d) trading will be allowed for some period after the draft is over as well
6) when the draft is completed, any player may freely exchange any of their drafted players for any undrafted free agent. I'm thinking first come first seved there -- just whenever it is posted.
7) each participant will be responsible for $100 in remuneration to Bricklayer for his work in this thread.
8) we'll figure oout the exact post draft mechanics of the playoffs later. Likely I will ask in PM for everybody to send in how many games they think each team could win agiainst a real NBA schedule, average out th result, and use that to rank the playoffs. But we'll see.
Come on, its the history of your Kings. Come have fun wallowing in the fugly.
Draft Order:
- uolj
- Capt. Factorial
- MassacheusettsKingsfan
- Jespher <===
- R2D2
- Bricklayer
- Slab
- Dime Dropper
- Spike
- kingsnation
- venom_7
- William Blake
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