YEA, I'm not too late to wish you a HAPPY BIRTHDAY!!
Okay, so I googled the phrase and now know it's from "Portal"... Only one problem: What the heck is Portal?
See here for a quick description:
http://en.wikipedia.org/wiki/Portal_(video_game)
Hard to describe the gameplay verbally, but it is a "first-person shooter" game (like Doom, Quake, Half-Life, etc.) without the "shooter" portion, essentially turning it into a huge puzzle game.
The only gun you have (Portal gun) just makes holes you can run/jump/fall through, and the speed you go in one portal is the speed you come out the other. The fun part is that you can put portals on surfaces of varying orientations, so you can fall off a cliff into a portal on the ground (at the base of the cliff), and if you have a portal high on another vertical surface, you will come out that one at the same speed you were falling when you entered, launching you across the map to otherwise inaccessable locations.
Basically, the game is a physics simulator with puzzles to solve.
While you do not have a "gun", there are sentry guns, etc, shooting at you and you can use the portals to either move them (drop them off a ledge, etc.) or direct their fire against themselves if they are immobile.
The humor in the game is dry and wicked-funny, keeps you laughing.
And despite the fact that GlaDOS is trying to kill your character, she keeps trying to bribe you with cake.There is also a "weighted companion cube" (weighted block) that you can place on floor switches to hold doors open. Part of the humor of the game is that GlaDOS keeps acting like the cube is alive and is your friend when in fact it isn't. For those used to playing FPS games, it's a funny inside joke because crates and boxes are ubiquitous in these games for holding items or used to access areas hard to get to. You actually are getting sick of seeing boxes in most games; here it is your "friend".
Here are some pictures of the cube:
http://images.google.com/images?q=p...rls=com.microsoft:en-US&ie=UTF-8&oe=utf8&um=1
It's just a fun game and different than anything else I have ever played before.....
Portal is quite definitely a masterpiece of a game. Its extremely well-written humor, ridiculously addictive gameplay, and all-out innovation put it above most anything I have ever played.
Hell, I even read an article once that talked about how it is a feministic game. It was pretty interesting. I mean, you play a woman, the always "phallic" gun systems in normal FPS is replaced by a gun that makes more of a....womanly affect on the world, and some people think that GLaDOS at the end (if you look at her just right) makes up the image of a bound woman that you slowly free.
Anyway, I'll stop rambling, heres the article.
http://www.gamesradar.com/xbox360/f.../a-20071207115329881080/g-2006071916221774024
Oh and happy belated bday, Warhawk. Hope your cake was a truth.
See here for a quick description:
http://en.wikipedia.org/wiki/Portal_(video_game)
Hard to describe the gameplay verbally, but it is a "first-person shooter" game (like Doom, Quake, Half-Life, etc.) without the "shooter" portion, essentially turning it into a huge puzzle game.
The only gun you have (Portal gun) just makes holes you can run/jump/fall through, and the speed you go in one portal is the speed you come out the other. The fun part is that you can put portals on surfaces of varying orientations, so you can fall off a cliff into a portal on the ground (at the base of the cliff), and if you have a portal high on another vertical surface, you will come out that one at the same speed you were falling when you entered, launching you across the map to otherwise inaccessable locations.
Basically, the game is a physics simulator with puzzles to solve.
While you do not have a "gun", there are sentry guns, etc, shooting at you and you can use the portals to either move them (drop them off a ledge, etc.) or direct their fire against themselves if they are immobile.
The humor in the game is dry and wicked-funny, keeps you laughing.
And despite the fact that GlaDOS is trying to kill your character, she keeps trying to bribe you with cake.There is also a "weighted companion cube" (weighted block) that you can place on floor switches to hold doors open. Part of the humor of the game is that GlaDOS keeps acting like the cube is alive and is your friend when in fact it isn't. For those used to playing FPS games, it's a funny inside joke because crates and boxes are ubiquitous in these games for holding items or used to access areas hard to get to. You actually are getting sick of seeing boxes in most games; here it is your "friend".
Here are some pictures of the cube:
http://images.google.com/images?q=p...rls=com.microsoft:en-US&ie=UTF-8&oe=utf8&um=1
It's just a fun game and different than anything else I have ever played before.....
Wow. That sounds interesting. I may have to check it out.
Thanks!
Wow. That sounds interesting. I may have to check it out.
Thanks!