Oh absolutely, none of my rankings are meant to indicate which games I think are objectively better, just my own preferences. I know that Super Mario Bros is a good game, for instance. Way too many people like it for it to be a bad game. There's nothing wrong with liking Rock Band and I even see reasons why it would be helpful in getting people interested in playing an instrument or just enjoying their friends and enjoying music in a more interactive way.
That's why it's hard for me to talk about it. All I'm saying here is that I don't personally like these games and that's because of how I think about music and the way that it is usually taught. I'm 100% a play-by-ear self-taught musician and I think that learning to play music needn't be any harder than learning to talk if we just let go of the idea that there are right and wrong ways to do it and also that there are good and bad musicians. There's no one else out there who talks and thinks exactly like you and if you choose to play an instrument or sing or write songs or whatever there's no one else who would do it exactly like you. Which is awesome and I would say it's the whole point.
These types of rhythm games provide a framework within which there is a right and wrong way to do it and this is already such a dominant ideology in the world of music creation that I'm a little perturbed it continues to be reinforced. I would love to design a board game where players learn how to play an instrument (something cheap like a recorder for instance) through experimentation and play just so more folks can see that they can do it and that it can be an enjoyable way to express yourself instead of a source of performance anxiety. Especially young people. But I started thinking about that before Covid and now I'm more conscious that sharing a mouth instrument is a problem so I guess it would have to come with one for each player... so it starts to get too expensive to sell at that point so I'm not sure.
And also, I'm just one vote.