Question on how they run the clock: How do they determine how many seconds left on the clock if there's a violation? Do they just reset the clock to when the shotclock went off? So if the ball hits the rim it keeps running and they don't reset it? For example, 2 seconds on the clock, DC releases the ball, shotclock expires at 1.5 on game clock. But only hits the board/floor at 0.5. So they'd reset it to 1.5 because it didn't hit the rim? What if game clock expired before airball came down?